Artifact 2

"Kahoot." Retrieved from
http://coffeewithanerd.blogspot.ca/2015/10/kahoot.html


Kahoot

Kahoot is not a math-specific resource per se, but I am most certainly going to give it a try in the classroom, for math and with other subjects too. Kahoot is a game-based learning platform that allows users to make learning games from a series of multiple choice questions. The “kahoots” can be a quiz, discussion, or merely a survey. Students answer from their devices, enter in the pin number of the kahoot to enter the quiz, and can then participate in the activity individually or as a team.

A teacher could use kahoots in any strand, but it makes the most sense in Data Management and Probability because it allows the user to make surveys, which is an essential component of the strand.

I could use kahoots during any part of teaching. It could be a diagnostic tool to see how much students remember, it could be a way to check in to ensure understanding, or as a review tool before a test. Students are usually pretty competitive, so I think that it would definitely help students become engaged in the material, as they become fixated on getting in the winning points for their team, thus accidentally learning something in the process.        

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